Test Design
Test Design
Detailed test cases and data design for Galactic Fruit.
1 Functional Test Cases
Page 1
| Test Condition | Test Case ID |
|---|
2 Test Environment Requirements
What's needed to run the tests
System Requirements
Minimum
- OS: Windows 7
- Processor: Any modern CPU
- Graphics: Any modern GPU
- Storage: 200 MB available space
- Architecture: 64-bit processor and OS required
Recommended
- OS: Windows 10
- Processor: Any modern CPU
- Graphics: Any modern GPU
- Storage: 200 MB available space
- Architecture: 64-bit processor and OS required
Internet Connection
Required for downloading the game
Steam Client
Steam account and client installation required
Test Data
Access to test case documentation and defect tracking system
3 Coverage Items
Coverage analysis of derived features from exploratory testing
Overall Feature Coverage
62 of 69 features have associated test cases
90%
Coverage
| Feature | Test Cases | Coverage | Linked Test Case IDs |
|---|---|---|---|
| Audio Feedback | 3 | Covered | |
| Audio Settings | 2 | Covered | |
| Authentication Minigame | 1 | Covered | |
| Camera Counter | 1 | Covered | |
| Camera Repair System | 2 | Covered | |
| Camera System | 2 | Covered | |
| Cerebellum Discovery | 0 | Not Covered | No test cases linked |
| CLI Functionality | 1 | Covered | |
| CLI Interface | 1 | Covered | |
| Collision Handling | 2 | Covered | |
| Control Onboarding | 2 | Covered | |
| Course Setting | 4 | Covered | |
| Cryochamber | 0 | Not Covered | No test cases linked |
| Database System | 0 | Not Covered | No test cases linked |
| Door / Button Interaction | 1 | Covered | |
| Door Interaction | 2 | Covered | |
| Door System | 2 | Covered | |
| End-Game Portal | 2 | Covered | |
| Environmental Interaction | 1 | Covered | |
| Evaluation.kp4 Minigame | 1 | Covered | |
| File System | 1 | Covered | |
| File System Archiving | 1 | Covered | |
| Filesystem Terminal | 0 | Not Covered | No test cases linked |
| Hallway Doors | 2 | Covered | |
| Hallway Lighting Effects | 2 | Covered | |
| Hallway Lighting Sequence | 2 | Covered | |
| Hibernation | 1 | Covered | |
| Hibernation System | 1 | Covered | |
| Interaction System | 1 | Covered | |
| Introduction | 2 | Covered | |
| LAD.r File | 1 | Covered | |
| Ladagocia Discovery | 1 | Covered | |
| Ladder Interaction | 2 | Covered | |
| Ladder Transition | 1 | Covered | |
| Language Localization | 2 | Covered | |
| Light Culling | 2 | Covered | |
| Map Progression | 1 | Covered | |
| Map System | 1 | Covered | |
| Map Terminal | 1 | Covered | |
| Minigame Completion | 2 | Covered | |
| Neuros Lore Entries | 4 | Covered | |
| Neuros Terminal | 1 | Covered | |
| Neuros Terminal Interaction | 1 | Covered | |
| Operations Manual | 1 | Covered | |
| Paper Interaction | 2 | Covered | |
| Planet Scanning | 1 | Covered | |
| Power System | 1 | Covered | |
| Prerequisite Blocking | 1 | Covered | |
| Progression Logic | 2 | Covered | |
| Raspberry Stamp | 0 | Not Covered | No test cases linked |
| Red/Green Face Detection | 1 | Covered | |
| Region 3 Progression | 0 | Not Covered | No test cases linked |
| Region Transition | 4 | Covered | |
| Report Generation | 2 | Covered | |
| Room Interaction | 4 | Covered | |
| SAFETY.a Training Video | 1 | Covered | |
| Screen Interaction | 1 | Covered | |
| Secret Discovery | 2 | Covered | |
| Ship Control System | 1 | Covered | |
| Ship Hallway | 0 | Not Covered | No test cases linked |
| Ship Transition | 1 | Covered | |
| Suit Interaction | 2 | Covered | |
| Terminal System | 1 | Covered | |
| Timing Minigame | 2 | Covered | |
| Tutorial Progression | 1 | Covered | |
| UI Interaction | 1 | Covered | |
| UI Settings Persistence | 2 | Covered | |
| Video Playback | 1 | Covered | |
| Visual Rendering | 2 | Covered |